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Posts Tagged ‘Maya’

Papervision3D Development Note 1: Accessing Materials on Collada Meshes

Two days lost, but not entirely wasted. I have been trying to figure out how to change the material of a mesh object imported into a Papervision3D scene graph as part of a Collada 4.1.1 scene that I had exported from Maya. No matter what I tried, I could not change the [...]

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